Last updated on September 18th, 2021 at 06:35 pm
This quick guide to Rimworld is a collection of tips, hints, and best practices that can be used in any start scenario and will be updated continuously.
Research
- Stonecutting
- Complex Clothing
- Smithing
- Plate Armor
- Complex Furniture
- Electricity
Construction
- Save bedrolls for caravans
- Outdoor stockpile within 6 tiles of walls to put a roof over it
- Passive coolers cool food storage to a minimum of 17C
- Use airlock (door, empty tile, door) for food storage
- Leave the doors of the food storage open in the winter to use cold temperature
- Double walls help retain temperature
Defense
- Use spike traps in choke points
- Colonists have a low chance of activating spike traps and hurting themselves
- Animals will trigger spike traps so set the zones accordingly
- Clear stone chunks and trees around the base to reduce cover for raiders
- Upgrade spike traps to stone or steel to deal with Mechanoids
- Double walls
- EMP Grenades against Shield Belts
- Separate turrets and colonists because turrets will explode when damaged
Animals
- Animals may serve as a living food reserve during harsh winters so try to keep them alive
- Animals capable of hauling are very useful
- Don’t allow tamed animals to roam outside of the base as wild predators will hunt them
- Tame Boomalopes to milk Chemfuel
Food
- Prioritize hunting animals which have 0% revenge chance (e.g. deer and alpaca) or can mostly be found alone (e.g. turkey or raccoon) or are injured and with impaired movement
- Whenever possible make more pemmican as long as you have both meat and edible plants as it lasts over a year without spoiling
- If you run out of pemmican and can’t make more, set a bill for Simple Meals and forbid vegetarian ingredients
- Rice is the fastest growing crop, Strawberries are the second-fastest
- Blight prevention: Put greater distance between growing zones
Production
- Change the Ingredient radius on stoves and production tables to prevent colonists from gathering resources on the entire map
Miscellaneous
- Place light sources on the main walkways of the base: Light affects walking speed
- Draft colonists to manage firefighting: They will put out fires around them
- Reduce resistance on prisoners you don’t want to recruit to train social skills of colonists
- Disallow tattered apparel: Assign – Manage outfits – slider to at least 51% hit points
- Strip downed enemies to gain clothing that isn’t tainted